Slashdot

Syndicate content Slashdot
News for nerds, stuff that matters
Updated: 19 hours 31 min ago

The iPhone Turns 10

Thu, 06/29/2017 - 06:00
"Every once in awhile a revolutionary product comes along that changes everything," said co-founder and former Apple CEO Steve Jobs, as he kickstarted the iPhone keynote. Ten years ago, thousands of people around the world listened to him in a mock turtleneck talk about a phone. They liked it so much that they decided to wait outside Apple stores for hours on end to buy one. Little did anyone know the phone -- called the iPhone -- would go on to revolutionize, in the truest sense of the word, the smartphone industry as we know it. From an Economist article: No product in recent history has changed people's lives more. Without the iPhone, ride-hailing, photo-sharing, instant messaging and other essentials of modern life would be less widespread. Shorn of cumulative sales of 1.2bn devices and revenues of $1trn, Apple would not hold the crown of the world's largest listed company. Thousands of software developers would be poorer, too: the apps they have written for the smartphone make them more than $20bn annually. Here's how some journalists saw the original iPhone. David Pogue, writing for the New York Times: But even in version 1.0, the iPhone is still the most sophisticated, outlook-changing piece of electronics to come along in years. It does so many things so well, and so pleasurably, that you tend to forgive its foibles. Walt Mossberg, writing for the Wall Street Journal: Expectations for the iPhone have been so high that it can't possibly meet them all. It isn't for the average person who just wants a cheap, small phone for calling and texting. But, despite its network limitations, the iPhone is a whole new experience and a pleasure to use. John Gruber's first impressions of the iPhone: The iPhone is 95 percent amazing, 5 percent maddening. I'm just blown away by how nice it is -- very thoughtful UI design and outstanding engineering. It is very fun. Jason Snell, writing for Macworld: To put it more simply: The iPhone is the real deal. It's a product that has already changed the way people look at the devices they carry in their pockets and purses. After only a few days with mine, the prospect of carrying a cellphone with me wherever I go no longer fills me with begrudging acceptance, but actual excitement. Recode has some charts that show how the iPhone has grown over the years. Here's the primer: 1. The iPhone put the internet in everyone's pocket. 2. The iPhone transformed photography from a hobby to a part of everyday life. 3. The iPhone App Store changed the way software was created and distributed. 4. iPhone apps changed everything, even how people work. 5. The iPhone made Apple the world's most valuable company. Apple commentator Horace Dediu writing for Asymco: The iPhone is the best selling product ever, making Apple perhaps the best business ever. Because of the iPhone, Apple has managed to survive to a relatively old age. Not only did it build a device base well over 1 billion it engendered loyalty and satisfaction described only by superlatives. To summarize I can offer two numbers: 1. 1,162,796,000 iPhones sold (to end of March 2017). 2. $742,912,000,000 in revenues. $1 trillion will be reached in less than 18 months. In closing, security researcher Mikko Hypponen tweeted, "iPhone is 10 years old today. After 10 years, not a single serious malware case. It's not just luck; we need to congratulate Apple on this."

Read more of this story at Slashdot.

WikiLeaks Dump Reveals CIA Malware For Tracking Windows Devices Via WiFi Networks

Thu, 06/29/2017 - 05:00
WikiLeaks has published the documentation manual for an alleged CIA tool that can track users of Wi-Fi-capable Windows devices based on the Extended Service Set (ESS) data of nearby Wi-Fi networks. According to the tool's 42-page manual, the tool's name is ELSA. Bleeping Computer has an image embedded in its report that explains how the tool works. There are six steps that summarize the ELSA operation. Bleeping Computer reports: Step 1: CIA operative configures ELSA implant (malware) based on a target's environment. This is done using a tool called the "PATCHER wizard," which generates the ELSA payload, a simple DLL file. Step 2: CIA operative deploys ELSA implant on target's Wi-Fi-enabled Windows machine. Because ELSA is an implant (malware), the CIA operator will likely have to use other CIA hacking tools and exploits to place the malware on a victim's PC. Step 3: The implant begins collecting Wi-Fi access point information based on the schedule set by the operator. Data collection can happen even if the user is disconnected from a Wi-Fi network. Step 4: When the target user connects to the Internet, ELSA will take the collected Wi-Fi data and query a third-party database for geolocation information. Step 5: The CIA operative connects to the target's computer and fetches the ELSA log. This is done via the tools that allowed the operator to place ELSA on his system, or through other tools. Step 6: The operator decrypts the log and performs further analysis on their target. Optionally, he can use the collected WiFi data to query alternate EES geo-location databases, if he feels they provide a better accuracy.

Read more of this story at Slashdot.

How Silicon Valley Pushed Coding Into American Classrooms

Thu, 06/29/2017 - 02:00
theodp writes: Noting that Apple CEO Tim Cook's advice for President Trump at last week's White House gathering of the Tech Titans was that "coding should be a requirement in every public school," the New York Times examines How Silicon Valley Pushed Coding Into American Classrooms (Warning: source may be paywalled). "The Apple chief's education mandate was just the latest tech company push for coding courses in schools," writes Natasha Singer. "But even without Mr. Trump's support, Silicon Valley is already advancing that agenda -- thanks largely to the marketing prowess of Code.org, an industry-backed nonprofit group." Singer continues: "In a few short years, Code.org has raised more than $60 million from Microsoft, Facebook, Google and Salesforce, along with individual tech executives and foundations. It has helped to persuade two dozen states to change their education policies and laws, Mr. Hadi Partovi, co-founder of Code.org, said, while creating free introductory coding lessons, called Hour of Code, which more than 100 million students worldwide have tried. Along the way, Code.org has emerged as a new prototype for Silicon Valley education reform: a social-media-savvy entity that pushes for education policy changes, develops curriculums, offers online coding lessons and trains teachers -- touching nearly every facet of the education supply chain. The rise of Code.org coincides with a larger tech-industry push to remake American primary and secondary schools with computers and learning apps, a market estimated to reach $21 billion by 2020." Singer also mentions Apple's work to spread computer science in schools. The company launched a free app last year called Swift Playgrounds to teach basic coding in Swift, as well as a yearlong curriculum for high schools and community colleges to teach app design in Swift.

Read more of this story at Slashdot.